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McKenzie and Sam interviewed NXT UK Play-by-play commentator Andy Shepard, who talked about how important the brand is to him as well as hype up the title unification match… If given a month or two build, this could have been a compelling program. The build was still rushed, but I don’t blame WWE too much because it seemed like this whole NXT Europe thing came up in short order, and I guess they wanted to make the show Europe-centric by putting it the same weekend as Clash at the Castle. John’s Thoughts: Great video package with the added boost of having the lineup of main roster cameos taped from this past Tuesday’s NXT. The video package also featured the main roster cameos of wrestlers telling Bate and Breakker how high the stakes are at Worlds Collide… Tyler talked about how he was the inaugural as well as the final NXT UK Champion with the UK Brand closing after today. Tyler Bate for their upcoming NXT UK and NXT US title unification match. The next video package hyped Bron Breakker vs. Dolin talked about how Doudrop and ASH don’t deserve a title shot and that Toxic Attraction deserves it.Ī teaser video aired to hype the NXT Women’s Title unification match followed by Sam and McKenzie giving their thoughts… Sam’s analysis was cut off by Mandy Rose, Gigi Dolin, and Jacy Jayne cutting him off. It was hard to keep track of what they were saying due to WWE still having technical difficulties. McKenzie Mitchell and Sam Roberts were the host of the pre-show. The teaser video ended up playing on loop due to technical difficulties… (works on YouTube).Ī teaser video aired to hype the matches on NXT Worlds Collide. The show started off with technical difficulties for the first few minutes with the feed glitching. Orlando, Florida at the WWE Performance Center Without such great level designers, this game would fall flat on its face.By John Moore, Staffer ( Worlds Collide
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The positioning and tracking of the bricks is very well done, and makes each level feel almost completely different. All the bricks are moving all the time, some more than others.
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One more thing: The level design in this game is just fantastic. It still can get old after a while of playing, especially after you go through all of the environments once, but for the most part it is a good time. It's ideas like these that make the game constantly new and entertaining. If two magnets of different colors are both activated, they repel each other, blowing up individually on each side of the screen, destroying anything in their path of course. When two magnets of the same color are activated at the same time, the blocks attract each other, sliding across the screen to meet each other in a small explosion, destroying other bricks along the way. These are first seen in the space/alien environment shown above. One of the new bricks, well, every environment includes new brick art and physics, but one of the new brick types is the magnet brick. When picked up, the ball becomes purple and randomly fires lasers all over the place. For example, one of the new powerups is the laser ball. I do not know how they do it, but they included all of the best powerups from the first game and added more of them, and every time I see a new powerup or brick it is always a new and interesting idea that mixes the gameplay up a bit. This game, however, really lays out the ideas left and right and when coupled with the new and interesting level design, a good game make it does. This one, being a sequel, has to include entirely new ideas or else it would become just a hogepoge of the same old stuff. The Ricochet games I would say are probably my favorite breakout titles, and I have played a lot of breakout games, surprisingly enough. Reflexive Entertainment is very good at dreaming up new ideas for this game.
REVIEW RICOCHET LOST WORLDS SERIES
I only have played through the demo, but it gave me a pretty good idea of how the whole game is, and I have played through the entire previous game in the series as well. I want to do a short review of the new-ish breakout game Rocochet: Lost Worlds. Hello again, I know I have been posting a lot recently, but that is a good thing, isn't it?
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